Pixelands runs on a living 24-hour day/night cycle. The world brightens at dawn, glows through the day, fades through dusk, and falls into darkness at night, and the night brings danger.
The cycle
- Day: full brightness; the safest time to build and explore the surface.
- Dusk: light gradually fades as the sun sets.
- Night: the surface darkens and night bats come out.
- Dawn: darkness lifts and the cycle begins again.
A HUD indicator shows the current time, time-of-day, and weather so you always know how close night is.
Night darkness
At night the surface is covered in spreading darkness. Light sources (and your own player glow) push back the dark, creating a circle of vision around lit areas. Worlds with plenty of light blocks stay far more playable after dark than unlit ones.
Light up your world before nightfall. A well-lit base keeps the darkness (and the bats) at bay.
Weather
The cycle pairs with weather conditions that change the look and feel of the world over time, layered on top of the day/night lighting.
Tips
- Place light blocks around your build so you can keep working at night.
- Head underground or into the mines if the surface gets too dangerous after dark.
- Watch the HUD clock so nightfall never catches you out in the open.
